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81. Take a stance - say no to SP for $ - in EVE General Discussion [original thread]
Edited by: Deva Blackfire on 19/09/2010 13:35:07 Originally by: Eternum Praetorian Originally by: Deva Blackfire Only idiots dont know what quotation marks mean Actually, TBH your ranting has now lost me completely. By all...
- by Deva Blackfire - at 2010.09.19 13:35:00
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82. Welcome to the new Russain Server!! - in EVE General Discussion [original thread]
Originally by: Sovox Edited by: Sovox on 18/09/2010 20:35:52 Are you haters for real? Taking EVE way too serious and sound like Ronald Reagan!! lol Irony gold, this coming from NC dude. You forgot "holy crusades" already? Lol
- by Deva Blackfire - at 2010.09.19 13:29:00
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83. Take a stance - say no to SP for $ - in EVE General Discussion [original thread]
Edited by: Deva Blackfire on 19/09/2010 13:20:29 Originally by: Eternum Praetorian Originally by: Deva Blackfire . You are always "best" Only naive people think this with regards to your SP. I don't have time to explain...
- by Deva Blackfire - at 2010.09.19 13:18:00
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84. Take a stance - say no to SP for $ - in EVE General Discussion [original thread]
Originally by: Eternum Praetorian I have max Per/will so I can do racial cruiser in 20 days instead of 30 days. How does this reduce the "Value" of my achievement exactly? Your post is arranged to make it appear that multiple remaps wil...
- by Deva Blackfire - at 2010.09.19 13:05:00
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85. Take a stance - say no to SP for $ - in EVE General Discussion [original thread]
Edited by: Deva Blackfire on 19/09/2010 13:03:44 Originally by: Abdiel Kavash Originally by: Tippia Natural remaps include choices and consequences ù buying remaps removes both. It's always a choice - spend $15 on a game, o...
- by Deva Blackfire - at 2010.09.19 13:02:00
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86. New uses for PLEX? - in Test Server Feedback [original thread]
HELLO THERE MICROPAYMENTS! When do we get epic ships for a price of 2x PLEX?
- by Deva Blackfire - at 2010.09.19 10:59:00
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87. Does a low Sig Radius help even when sitting still? - in Ships and Modules [original thread]
Originally by: Footoo Rama Edited by: Footoo Rama on 18/09/2010 00:26:19 OMG... if both ships are stationary then sig radius means nothing. Huh I always remembered it the other way. I really thought that sig radius was measured vs wea...
- by Deva Blackfire - at 2010.09.18 00:31:00
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88. Does a low Sig Radius help even when sitting still? - in Ships and Modules [original thread]
Originally by: Stuart Price Sig radius is a multiplier in firing solutions. If you are immbobile, you are multiplying by zero. This means you're going to get hit if the shooter is also stationary and within range. You'll still take longer...
- by Deva Blackfire - at 2010.09.17 23:18:00
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89. Does a low Sig Radius help even when sitting still? - in Ships and Modules [original thread]
Any proof for that?
- by Deva Blackfire - at 2010.09.17 23:07:00
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90. Does a low Sig Radius help even when sitting still? - in Ships and Modules [original thread]
Edited by: Deva Blackfire on 17/09/2010 23:02:15 Ofc it can. Test it yourself. Tho it will be hard to find a frigate that can actually take FULL damage, as their HP is kinda low.
- by Deva Blackfire - at 2010.09.17 23:01:00
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91. Does a low Sig Radius help even when sitting still? - in Ships and Modules [original thread]
Depends : If your attacker uses guns and is stationary - no. If your attacker uses guns and moves - your sig radius does impact his tracking. If your attacker uses missiles - sig radius lower than missile explo radius will always give some damag...
- by Deva Blackfire - at 2010.09.17 22:54:00
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92. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Gypsio III Can Proxy make his posts any less readable? I fear so. You try to read them? Its not like he will add anything valuable or not known already to this thread. v0v /still waiting for changes to hit sisi
- by Deva Blackfire - at 2010.09.17 20:07:00
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93. Cerberus what role? - in Ships and Modules [original thread]
Originally by: TheMahdi Edited by: TheMahdi on 16/09/2010 04:54:06 Originally by: Deva Blackfire [6] What do you need those RCU + ACRt2 + ACR for? 5x t2 heavy launcher + mwd + LSE fits without any fitting mods. Your missi...
- by Deva Blackfire - at 2010.09.16 18:10:00
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94. Cerberus what role? - in Ships and Modules [original thread]
Whats the point of using bajilion SeBos on those 2 setups above? 2x sebo + fleet bonus (leadership5) is enough to reach at full 2x hydraulic bay thruster range (maxskill). [5] As you use only 3x BCU (4rth low is nanofiber) you have enough cpu to ...
- by Deva Blackfire - at 2010.09.16 03:24:00
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95. correct rocket explosion speed - in Test Server Feedback [original thread]
Funnily enough adding 1 mid to ALL rocket boats would prolly fix most of the velocity issues (dualweb) but i dont see this as proper balancing/fixing of an issue. It would fix rockets but possibly make even nastier non-rocket-using-rocket-ships se...
- by Deva Blackfire - at 2010.09.14 19:44:00
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96. correct rocket explosion speed - in Test Server Feedback [original thread]
God complex, tourette syndrome, down syndrome, all in one person. You should get yourself checked, you might become some medicine miracle. Also ****ting on the thread you dont like belongs to CAOD not here. But anyways thanks for admitting for thi...
- by Deva Blackfire - at 2010.09.14 18:57:00
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97. correct rocket explosion speed - in Test Server Feedback [original thread]
Originally by: Zach Donnell CCP, any better idea when we will see some rocket changes on the test server? I am excited :) Originally by: CCP Chronotis another week or so and we'll look to hotdrop some changes onto sisi for yo...
- by Deva Blackfire - at 2010.09.14 16:28:00
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98. correct rocket explosion speed - in Test Server Feedback [original thread]
Edited by: Deva Blackfire on 14/09/2010 01:06:07 Im done talking with you. You are just a troll, so i CBA to waste my time on you. Do some (in your case a lot) research, then perhaps come back. But id prefer if you kept your posting to CAOD or...
- by Deva Blackfire - at 2010.09.14 01:03:00
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99. correct rocket explosion speed - in Test Server Feedback [original thread]
Considering PROPERLY flown kestrel obliterates most other frigs except AB tanking ones? Sure i would. And yeh, that kestrel will omgwtfkill incursus, vigil or tristan. Not 100% sure about punisher (as gatlings can reach quite far), but AC punisher...
- by Deva Blackfire - at 2010.09.13 22:40:00
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100. correct rocket explosion speed - in Test Server Feedback [original thread]
Edited by: Deva Blackfire on 13/09/2010 19:03:29 Originally by: Proxyyyy your idiots. No, you're. Really. And get out. Rest of your post just shows how stupid and ignorant you are and that you DID NOT read this thread at all. So ...
- by Deva Blackfire - at 2010.09.13 19:02:00
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